Press Beta Roundup

So, yesterday morning the embargo was dropped on the closed beta test that the press was invited to over the weekend.

The information and articles we got in the morning was a veritable flood, and while it may not take a full 40 days and 40 nights to go through it all, it sure is a lot!

I’m not even going to try and go through everything; there’s just far too much. GuildMag has a pretty good list of all of the various articles and video, so I suggest checking that out if you want a slew of stuff to read and watch. I’m just going to recap my favorite bits of info that I found going through it all.

One of the first things I found this morning, scrolling through my twitter feed, was this little tidbit from Elisabeth – that human characters do have the chance to establish their heritage. As I intend to make my human character the descendant of my GW1 main – a Dervish who is, obviously, Elonan – this pleases me. Greatly. I only hope that it’s also open for the other background options! A small thing, but important nonetheless.

Emotes. Oh my god, the female charr emotes? I was laughing so much. They’re just so perfect, and show off how lovely the animations for this game really are. I particularly loved the “napping” one leading into “OH MY GOD WHAT WAS THAT”, complete with the feline arched-back. LOVE.

The fact that we can now do stuff like this. Yes, I’m silly. Yes, I love looking for the highest points in an area in a game…and then jumping off of them. Yes, I am an Assassin’s Creed fan, why do you ask? 😛 I fully intend to scope out all of the viewpoints – I mean, highest points in an area…and then dive to my doom. Why? Well, really…why not?!

Mesmers look brilliant. I’m a Mesmer fangirl, and of my favorite professions from Guild Wars, they’re the only returning profession (poor Dervish and Ritualist). I love the way illusions look and work, and I squeed a bit at the fact that one of the skills they have with a sword off-hand is Riposte. People I roleplay with will know why 😛 Mesmers actually appear to be a fair amount more support-based than they used to be, especially if you’re using a staff…but even so, debuffing is a main part of what they’ve always done, and they sure keep that up. They just look like they’re going to be so much fun to play, and I can’t wait.

Is there more? Oh yeah, there’s more. WvW in particular looked like it was loads of fun, despite the fact that I’m really not a PvPer at all. Overflow servers are the greatest idea ever, and I’m wondering why no one else has thought of them – who wants to be stuck waiting while they can be playing? And the fact that ANet decided to end it by killing everyone horribly – and the fact that having every player grouped in one small area and spawning giants on top of them caused complete chaos – is just hilarious but also not surprising in the least.

I had been hoping to see more on the asura and particularly the sylvari, but they weren’t playable in this build, sadly. Hopefully soon! And at any rate, it is nearly March, and that’s when they’re going to start expanding the beta events to include more people.

There’s just so much to go through (and more still coming!) – what were your favorite bits of info from the press beta event?

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